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Wood Planks Wall - Substance Designer and Painter

I created 3 materials with substance Designer : Painted Wood/Old Wood/Rotten Wood
I sculpted some planks inside of Zbrush and retopoded with Maya.
Everything were blend inside of Substance Painter.

For the next step I ll export the different SP masks and create a specific material inside of UE4.
I want to keep a really good texture resolution by making tile the basic materials and using the masks as a blend.

Painted Wood

Painted Wood

Old Wood

Old Wood

Rotten Wood

Rotten Wood

Painted/Old/Rotten Wood

Painted/Old/Rotten Wood

Wall plank 1 and Wall plank 2

Wall plank 1 and Wall plank 2